package com.ll.tankgame;

/**
 * @author liubw
 * @date 2024/6/24 0024
 */
public class Tank {
    private int x;
    private int y;
    private int direction;
    private int speed = 1;
    public void moveUp(){
        y -= speed;
    }
    public void moveRight(){
        x += speed;
    }
    public void moveDown(){
        y += speed;
    }
    public void moveLeft(){
        x -= speed;
    }

    public Tank(int x, int y){
        this.x = x;
        this.y = y;
    }
    public int getX(){
        return x;
    }
    public int getY(){
        return y;
    }
    public int getDirection(){
        return direction;
    }

    public int getSpeed() {
        return speed;
    }

    public void setSpeed(int speed) {
        this.speed = speed;
    }

    public void setX(int x){
        this.x=x;
    }
    public void setY(int y){
        this.y=y;
    }
    public void setDirection(int direction){
        this.direction=direction;
    }
}
